Kansen 3 ~Shuto
Houkai~ Review
Well, another
October another Halloween, so it’s only fitting that for the first of this
year’s reviews I offer my thoughts on the third game in the Kansen series.
Those of you who have read my previous reviews know I enjoyed the first game
and was greatly disappointed in its sequel. Ordinarily I would have been wary
of trying the next game, but I’d received reliable assurances that this would
be better than the second game and some of the fanbase even consider this to be
the best of the entire series. While I still have two more games to go before I
can decide the latter part I can say that this game is much better than the
second one (I’d even say some elements of Kansen 3 are what the second game
wanted to be) and it also manages to surpass the first game.
Pros: Well written and diverse story, likable and memorable
characters, excellent artwork.
Cons: The true ending routes could have used a little more
diversity in their story, those @%$#*&^ time limits!!, game bugs.
WTF?!: If you’re trying to do something secretly, I don’t
think this is the best way for one of your associates to dress.
Kansen
3 takes places four years after the events of the first two games; Japan seems
to have recovered from the outbreak and the survivors are trying to move on
with a normal life. However, a new strain of the infamous zombie virus has
emerged and Wataru Ayase and his group of friends will be caught in the middle
of the outbreak.
The
second Kansen game I will admit did try to be better than its predecessor, but
it just didn’t have what it took to back up much of what it brought to the
table. From what I’ve heard the game was still a hit in Japan but not as well
received as its predecessor, and if that’s true Kansen 3 is pretty much proof that
the creators listened to whatever criticisms they got as we get a far superior
story and characters you actually want to read more about.
From
the start, Kansen 3’s story draws you in first with an interesting setup
regarding the return of the zombie virus that helps in building suspense when
the story moves on to the more peaceful part of the beginning concerning Wataru
and his friends. The glimpses you see of what’s happening in the background
really help with invoking a feeling of tension as you wonder just how much time
is left for the normal life Wataru and co. are enjoying and once the virus hits
just how bad is it going to be. Still, it’s from that beginning part that we
start to see each way the game trumps its predecessor.
To
begin with, the game really does a good job in establishing the lives Wataru
and co. are leading before the outbreak starts, introducing several characters
who they know well and how they figure into their daily life. This helps in
getting you to feel for the core cast as that life is shattered and it becomes
apparent that there won’t be any way that those normal days will come back as
so many of these people they know get infected no matter what. It also helps in
keeping you in suspense at to what the fate of the Wataru and co. will be as
they try evading the zombies, find shelter, and avoid getting infected
themselves.
This
brings us to the next story element Kansen 3 does better than its
predecessor’s: the setting. Unlike in the first two games where the city where
the outbreak occurs is just there to be the location, Kansen 3 provides the
player with a good look around the city at the start so as to show locations
that will be important later (there’s even an in game map function for each
area of the city you’re in, even if it serves little purpose). Seeing the city
helps in establishing the chaos brought on by the outbreak since you’ve seen
how things used to be just before along with strengthening the aforementioned
loss of the characters’ normal everyday life as the game does a good job in
conveying the attachment most of them feel to it as their hometown. Finally,
the city setting gives the game a more open feel than its predecessors and it
makes for an interesting opposite to the first game’s school setting and how isolated
the characters in it were. This is a
change that makes sense considering that in the first game the isolation of the
setting went along with how little both the characters and player knew about
the virus while the openness of Kansen 3’s setting goes along with how both the
characters and player know a lot more about the virus now.
When it
comes to characters, Kansen 3 does a great job and this is the main story
element where I would say that we see either what the second game wanted to be
or should have been. Like in the second game, we have a larger and more diverse
cast of characters, but the creators this time made sure to make all of these
characters likable and/or interesting (the one exception to that is also
handled well in that they downgrade him to comic relief for a good portion of
the game). Even the redshirts introduced at the beginning of the game are given
just enough background and personality when it comes to how they relate to
Wataru and co. that you actually feel bad when they get infected. The creators
also make an interesting change from the previous games by having the Wataru be
a more average and reserved person who develops into a more heroic role as the
game goes on instead of being a proactive guy who leadership comes naturally to
and required only minimal character development like Yasuyuki and Hiroshi. I’ll
admit I was skeptical about this change at first, but it didn’t take too long
for Wataru to grow on me and after seeing how well his character development
fit into the plot and in advancing his relationship with the heroines of the
game I’d say this is a good example of taking a chance with making a change
that pays off.
In the
area of romance, I’d say that Kansen 3 does a little better than its
predecessors (though I suppose you could say “a lot better” in comparison to
the second game), having three romanceable heroines this time with each of them
having a good story to their route. The game does give a good set up for each
heroine to have a relationship with Wataru by the game’s conclusion and their
route’s stories do a good job presenting and developing their characters.
Kansen 3 also takes a step forward from the first game by doing something few
eroge are willing to do, have a subpairing where one of the MC’s friends and a
nonromanceable heroine form a relationship over the course of the game. That
particular subplot makes for a good story, though I do think one part kind of
falls back on a cliché. As for which of the routes I like the best, that’s a
bit of a difficult choice since all three routes are well written and each
heroine so likable. If I had to narrow it down, it would be a tie between Ren
and Margarita for which I like best. While I really like Yuuho’s route, in fact
the way the overall game’s story is written kind of favors her, the route has
two problems for me. First, some of the melodrama in her route is pretty eye
roll inducing (though to be fair most of that is on Wataru than Yuuho), and
second, while not as much as Alice in the second game, Yuuho also has moments
where she comes off as a clone of Yu from the first game from some initial
aspects of her character. Now while the game’s writer takes steps to fix that
as the game goes on, you can’t help but wish that the writers of the Kansen
series would make a different main heroine.
With
all this praise I’m giving, I’m afraid that I now have to point out the one
glaring flaw that this game has in the area of story: very little plot
diversity in the true end route. Don’t
get me wrong though, except for that there is still plot diversity as early on
there are branching points that lead to a shorter more bittersweet route for
Yuuho and Ren individually which are definitely worth reading. Also the true
end route makes for a good and satisfying conclusion. It’s just that with the
true end route for some reason you only get a few unique scenes late in the
route that corresponds to the heroine you have Wataru romance but it doesn’t
really affect the main story at all. Even the epilogue is the same and you
don’t get even a unique CG for the heroine of the route.
Now
let’s talk about the system for this game as I’m afraid this is where it really
got a strike against it. For starters, Kansen 3 is plagued with bugs; mainly
the kind that cause the game to crash. The main three I encountered were as
follows: if you click the game window too soon after you start the game will
crash instead of skipping to the start menu, sometimes if you’re playing the
game and decide to load a previous save like if you made the wrong choice and
want to correct a mistake the game will crash, and sometimes while you’re
skipping through previously read text the game will crash. Fortunately, the
first one is avoidable and the other two don’t happen too often, but the worst
of the bugs I encountered was one that caused the choices at a certain point of
one of the routes to not appear, leaving the screen empty and the game
practically frozen. Fortunately there is a patch that fixed that (but sadly not
the crashing bugs), but applying it erased all of my save files and I had to start over.
The
second problem I have with this game’s system is the return of the timed
choices, and this is one area where I can say Kansen 2 did better in. While
they were annoying in Kansen 2, at least there was a continue option that came
up after the bad/dead end finished that took you right back to just before the
timed choice. The creators of Kansen 3 for some reason decided to remove that,
so if you haven’t saved for a while and the timed choice comes up, you’d better
hope you pick the right choice within that three second time limit or be
prepared to retread your steps. Now if
anyone’s going to say anything like this makes the game more difficult or
challenging, maybe but it’s not the good kind of difficult or challenging that
leaves you with a sense of satisfaction at overcoming it like a boss fight or
enemy rush but rather the aggravating kind of difficult like quick time events
that either kill your character instantly if you get it wrong or prevent you
from killing a boss. My advice to any
who play this game is save often and if you have a walkthrough handy make sure
it indicates when timed choices are coming up.
In the
area of presentation, Kansen 3 does excellently with artwork and music far
superior to the previous two games. The voice actresses all do a great job in
their respective roles too. Speaking of which, I do wish that the Kansen series
would start voicing its male characters; I mean it’s an established series now
with all but the fourth game receiving an anime OVA adaption so you’d think by
now they’d at least give voices to the major male characters.
As for
the ero scenes, they’re all really good be it the romance scenes or the zombie
related ones (assuming you’re a fan of the darker sort of ero scenes).
Character Profiles:
Wataru Ayase
An ordinary school student whose hobby is stargazing, Wataru
is an all around good natured and reliable fellow well liked by his friends. The
events of the outbreak four years ago have
given him an appreciation of the peaceful life shared with his friends and
family.
Yuuho Kannagi
Wataru’s childhood friend and classmate. As a result of her looks,
good grades and excelling at swimming, Yuuho is very popular at school.
Unbeknownst to her, Wataru has a crush on her but has not worked up the courage
to confess.
Ren Ayase
Wataru’s stepsister and another part of his circle of
friends despite an illness that frequently keeps her at home. A modest and
quiet girl, Ren has developed a talent for playing the violin which she
inherited from her late mother and it’s one of her most treasured possessions.
Harbors a secret crush for Wataru as he frequently took care of her while they
were growing up.
Margarita Vasquez Homura
The daughter of one of the embassy staff of a South American nation* and a
recent transfer student to Wataru and co.’s school. Is part Japanese on her
mother’s side and even briefly lived in Japan as a child, and part of the
reason for her transfer is to relive a part of those memories. Practices
martial arts as a hobby.
Mizuki Kugayama
Childhood friend of Yuuho and Wataru, Mizuki had dreams of
becoming a singer and had also begun going out with Kousuke before suddenly
disappearing without any word for years. Has recently reappeared in town
working for Jin and his gang.
Kousuke Sai
Wataru’s best friend and Mizuki’s boyfriend up until her
sudden disappearance. While a good and reliable friend, can be a bit of a
hothead.
Jin Magatsu
High ranking member of a yakuza gang, Jin has been given the
task of secretly transporting a girl who may have some connection to the viral
outbreak four years ago.
Shigeyoshi
Jin’s main subordinate. A crude and perverse man, Shigeyoshi is
mainly kept in line by his fear of Jin.
Tadahiko
A high ranking member of the local yakuza gang (different
one from Jin’s), Tadahiko is a well respected member of the community and has
known Wataru and co. for years. Both Wataru and Kousuke look up to him.
In Conclusion:
Kansen 3 is a true return to form for the series, improving
on almost every aspect of the first game that made it so good including story,
characters, and artwork. While it isn’t without its flaws in the area of story
and system, most of the latter problems can be fixed or easily worked around. I
highly recommend this game to anyone who enjoyed the first game (and parts of
the second) or even if you want to experience a zombie game that isn’t just
about killing zombies and enduring QTEs as Kansen 3 makes for a decent entry
point to the series (though fair warning, you will miss out on a big reference
to the first game).
Final Score: 8/10 Awesome
Author Recommendation: Buy it now.
As for
the anime OVA, I’d say that the first episode is an okay adaptation of Yuuho’s
true end route. It has problems though such as skipping over the beginning of
the game and taking odd liberties with the original story such as killing off
two characters that don’t die in the game. The second episode is an odd
combination of one of Yuuho’s bad endings and Maragarita’s bad ending. Don’t
really know what to say about that one.
*On a side note, there's an odd writing flub where Maragarita, who's native tongue is probably supposed to be Spanish considering her nationality, reverts to speaking English at certain points like it's her native tongue. Sadly I couldn't provide any images since those only happen in her ero scenes.











